BODY Add 5 Health Points Add 3 Stamina Points Increase damage with Fists and Gorilla Arms by 3 Increase damage with melee weapons by 1.5% Increase movement penalty while grabbing an enemy and wielding a HMG by 6% Increase movement while grappling an enemy and enemy grapple duration by 5 sec
Skill //////////////////////////////////////
Street Brawler เหมาะสำหรับสายการต่อสู้แบบระยะประชิด ซึ่งระดับของสกิลจะส่งผลและเพิ่มประสิธิภาพให้กับการต่อสู้ทั้งแบบมือเปล่าและอาวุธประเภทไร้คม
Skill Level / Rewards
2 Increases Block Damage Reduction by 10% when using fists, Blunt Weapons, or Gorilla Arms. 3 +1 Perk Point. 4 Increases Attack Speed by 5% when using fists, Blunt Weapons, or Gorilla Arms. 5 Increases Stamina Cost Reduction While Attacking by 10% when using fists, Blunt Weapons, or Gorilla Arms. 6 +1 Perk Point. 7 Increases Crit Damage by 10% when using fists, Blunt Weapons, or Gorilla Arms. 8 Increases Effective Damage Per Second (DPS) by 2% when using fists, Blunt Weapons, or Gorilla Arms. 9 +1 Perk Point. 10 +1 Perk Point. 11 Increases Crit Chance by 5% when using fists, Blunt Weapons, or Gorilla Arms. 12 +1 Perk Point. 13 Block effort +5% 14 Increases Attack Speed by 10% when using fists, Blunt Weapons, or Gorilla Arms. 15 +1 Perk Point. 16 Max Stamina +5% 17 Max Health +5% 18 +1 Perk Point. 19 Max Stamina +5% 20 Trait
2 Reduces the ADS Time of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 20%. 3 +1 Perk Point. 4 Reduces the Recoil of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 10%. 5 Reduces the Spread of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 25%. 6 +1 Perk Point. 7 Increases Crit Chance by 5% when using Shotguns, Light Machine Guns, and Heavy Machine Guns. 8 Reduces the Recoil of you Shotguns, Light Machine Guns, and Heavy Machine Guns by 10%. 9 +1 Perk Point. 10 +1 Perk Point. 11 Increases Crit Damage by 15% when using Shotguns, Light Machine Guns, and Heavy Machine Guns. 12 +1 Perk Point. 13 Reduces the Recoil of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 10%. 14 Reduces the Recoil of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 15%. 15 +1 Perk Point. 16 Reduces the Spread of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 25%. 17 Reduces the Spread of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 10%. 18 +1 Perk Point. 19 Reduces the Recoil of your Shotguns, Light Machine Guns, and Heavy Machine Guns by 15%. 20 Trait
All Perk
Pump it, louder! / ลดแรงถีบของปืนลูกซองและปืนกลเบา 10% / 20% Momentum Shift / กำจัดศัตรูแล้วจะเพิ่มความเร็วในการเคลื่อนที่ 10% / 15% / 20% เป็นเวลา 10 วินาที Speed Demon / สร้างความเสียหายได้มากขึ้นเมื่อเคลื่อนที่เร็ว Hail of Bullets / ปืนลูกซองหรือปืนกลเบาจะสร้างความเสียหายเพิ่มขึ้น 3% / 6% / 10% Bloodrush / เพิ่มความเร็วในการเคลื่อนที่ในการต่อสู้ 5% / 10% ขณะถือปืนลูกซองหรือปืนกลเบา Heavy Lead / แรงกระแทกของปืนลูกซองและปืนกลแรงขึ้น Skeet Shooter / สร้างความเสียหายเพิ่มขึ้น 15% ให้กับเป้าหมายที่กำลังเคลื่อนที่ Hit the Deck / เพิ่มความเสียหายให้กับศัตรูที่เสียหลักหรือล้มลง 10% / 20% Bloodbath / Dismembering enemies reduces weapon recoil by 50% for 6 sec. +1 per Perk Level. Biathlete / อาวุธส่ายน้อยลงขณะเคลื่ิอนที่ Unstoppable / เพิ่มอัตราการยิงขึ้น 10% เป็นเวลา 8 วินาที ซ้อนได้สูงสุด 3 ครั้ง In Your Face / ลดเวลารีโหลดของปืนลูกซองและปืนกลเบาลง 20% / 40% Massacre / เพิ่มความเสียหายคริติคอลด้วยปืนลูกซองและปืนกลเบาขึ้น 15% / 30% / 45% Mongoose / เพิ่มการหลบหลีก 25% ขณะรีโหลด Burn Baby Burn / เพิ่มระยะเวลา Burn เป็นสองเท่า Poppin' Off / มีโอกาสสูงขึ้น 25% / 50% ในการทำลายชิ้นส่วนศัตรูด้วยปืนลูกซอง Bulldozer / เพิ่มโอกาสคริติคอลด้วยปืนลูกซองและปืนกลเบาขึ้น 10% Dead Center / เพิ่มความเสียหายให้กับ torsos 10% / 20% Manic / เมื่อเข้าสู่การต่อสู้ความเร็วในการเคลื่อนที่ของคุณจะเพิ่มขึ้น 20% เป็นเวลา 10 วินาที
2 Increases Carrying Capacity by 20. 3 +1 Perk Point 4 Increases Stamina by 5%. 5 Increases Stamina Regen Rate by 10%. 6 Increases Carrying Capacity by 40. 7 +1 Perk Point 8 +1 Perk Point 9 Increases Health by 5%. 10 +1 Perk Point 11 +1 Perk Point 12 Max Health +5% 13 Increases Carrying Capacity by 100. 14 +1 Perk Point 15 Health regen out of combat +10% 16 +1 Perk Point 17 Max Health +5% 18 Armor +3% 19 +1 Perk Point 20 Trait
All Perk
Gladiator / ลดจำนวน Stamina ที่ใช้ เมื่อบล็อกการโจมตีระยะประชิดลง 20% / 40% Pack Mule / เพิ่มขีดความสามารถในการบรรทุกของ 60 Epimorphosis / Health ฟื้นฟูได้มากถึง 70% / 80% / 90% ของพลังชีวิตสูงสุด นอกการต่อสู้ Like a Butterfly / ไม่สูญเสียสตามิน่าในการหลบหลีก Dog of War / เพิ่มอัตราฟื้นฟูพลังชีวิตในการต่อสู้ 15% / 20% Marathoner / ไม่สูญเสียสตามิน่าในการวิ่งเร็ว Multitasker / ช่วยให้สามารถยิงปืนได้ในขณะที่วิ่งหรือกระโดด Steel and Chrome / เพิ่มความเสียหายการโจมตีระยะประชิด 10% / 20% Divided Attention / ช่วยให้สามารถรีโหลดกระสุนปืนได้ในขณะที่วิ่งหรือกระโดด Invincible / เพิ่มพลังชีวิตสูงสุด 10% / 20% / 30% Soft on Your Feet / ลดความเสียหายจากการตกจากที่สูง 5% / 10% / 20% Transporter / ช่วยให้สามารถใช้ปืนประเภท Pistols และ Revolvers ได้ในขณะวิ่งเร็วในขณะแบกศพ Hard Motherfucker / เมื่อเข้าสู่การต่อสู้เกราะและความต้านทานจะเพิ่มขึ้น 10% เป็นเวลา 10 วินาที +1 ต่อระดับ Perk Cardio Cure / Health จะฟื้นฟูเร็วขึ้น 25% เมื่อเคลื่อนที่ The Rock / ศัตรูไม่สามารถน๊อคคุณได้ Steel Shell / Steel Sheel เพิ่มเกราะ 10% Indestructible / ลดความเสียหายที่ได้รับทั้งหมดลง 10% Human Shield / เพิ่มเกราะขึ้น 20% เมื่ออุ้มศพศัตรู Regeneration / Health จะเพิ่มขึ้นช้าๆ ระหว่างการต่อสู้ True Grit / เพิ่มค่า Stamina สูงสุด 10% / 20% / 30% Stronger Together / เพิ่มค่าความเสียหายเมื่ออุ้มศพศัตรู Wolverine / การฟื้นฟูพลังชีวิตเร็วขึ้น 50% / 90% ในระหว่างการต่อสู้
COOL Increase Crit Damage by 2% Increase all Resistances by 1% Increase stealth damage by 10% Reduce the speed of which enemies detect you in stealth by 0.5% Increase monowire damage by 3
2 Increases Evasion by 3%. 3 +1 Perk Point. 4 Decreases Visibility to Enemies by 10%. 5 +1 Perk Point. 6 Increases Health Regen Rate Outside Combat by 10%. 7 +1 Perk Point. 8 Increases Movement Speed by 3%. 9 Increases Effective Damage Per Second (DPS) by 3%. 10 +1 Perk Point. 11 Increases Effective Damage Per Second (DPS) by 2%. 12 Increases Evasion by 3%. 13 +1 Perk Point. 14 Movement Speed +2% 15 Decreases Visibility to Enemies by 10%. 16 Increases Evasion by 4%. 17 +1 Perk Point. 18 +1 Perk Point. 19 Decreases Visibility to Enemies by 10%. 20 Trait
All Perk
Stunning Blows / Health regen activates 50% / 90% faster during combat. Assassin / Deal 15% more damage to human enemies. Hidden Dragon / Allows you to perform non-lethal aerial takedowns on unaware targets. Cutthroat / Thrown knives deal 30% / 60% more damage. Commando / You cannot be detected underwater. Strike from the Shadows / Increases your Crit Chance by 15% while sneaking. Dagger Dealer / Allows you to throw knives. Hold RMB to aim and press LMB to throw. Silent and Deadly / Increases damage dealt by silenced weapons by 25% while sneaking. Leg Up / Movement speed after a successful takedown is increased by 30% for 10 sec. Crouching Tiger / Increases movement speed while sneaking by 20%. Aggressive Antitoxins / Grants immunity to Poison. Clean Work / You can pick up an enemy's body immediately after performing a takedown by holding E Restorative Shadows / While in stealth, increases Health regen by 25%. Ninjitsu / Cheat Death / When your Health drops below 50%, reduce all incoming damage by 50% for 10 sec. Cannot accur more than oce per minute. Rattlesnake / Enemies affected by Poison are slowed. Sniper / Increases damage from headshots fired from outside combat by 30%. Ghost / Detection time is increased by x%. Venomous Fangs / All knives apply Poison. Silent Finisher / Enemies with less than 15% Health are defeated instantly when attacked with a Knife. Does not work on enemies with a Very High threat level. Hasty Retreat / Temporarily boosts movement speed by 50% for 5 sec. when detected by an enemy. Hasten The Inevitable / Deal 20% more damage to enemies affected by Poison. Toxicology / Increases the duration of Poison applied to enemies by 5 seconds.
2 Increases Crit Chance by 10%. 3 Increases Armor by 3%. 4 +1 Perk Point. 5 +1 Perk Point. 6 Increases Health by 10%. 7 Increases Stamina by 10%. 8 Increases All Resistances by 5%. 9 +1 Perk Point. 10 +1 Perk Point. 11 +1 Perk Point. 12 All Resistances +5% 13 +1 Perk Point. 14 Increases Crit Damage by 5%. 15 Increases Crit Chance by 10%. 16 Movement Speed +3% 17 +1 Perk Point. 18 Armor +7% 19 Increases Crit Damage by 5%. 20 Trait
All Perk
Will to Survive / increases all Resistances by 2.5% , X% per stack of Cold Blood. Rapid Bloodflow / Increases Health regen inside and outside combat by 50% / 100% per stack of Cold Blood. Coolagulant / Stacks of Cold Blood are removed one by one, not all at once. Critical Condition / Increases duration of Cold Blood by 5 / 10 seconds. Ice Veins / Frozen Precision / Increases headshot damage by 50%. Bloodswell / When your Health reaches 45% a max stack of Cold Blood is automatically activated. Coldest Blood / Increases max stack amount for Cold Blood by 1. Cold Blood / After defeating an enemy, gain Cold Blood for 10 sec. and increase movement speed by 2%. Stacks up to 1/2/3 time(s). Frosty Synapses / Reduces quickhack cooldowns by 3% / 6% per stack of Cold Blood. Blood Brawl / While Cold Blood is active, increases damage with melee weapons by 5% / 10%. Predator / Increases attack speed by 1% / 3% per stack of Clod Bood. Pain is an Illusion / While Cold Blood is active, reduces damage taken by 5%. Unbreakable / Increases max stack amount for Cold Blood by 1. Defensive Clotting / Increases Armor by 1% / 2% per stack of Cold Blood. Merciless / While Cold Blood is active, increases Crit Chance by 10% and Crit Damage by 25%. Quick Transfer / Reduces quickhack upload time by 1% / 2% per stack of Cold Blood. Cold and Calculating / Landing a Crit Hit has 25% chance of applying a stack of Cold Blood. Immunity / While Cold Blood is active, you are immune to Bleeding, Poison, Burn and Shock.
INTELLIGENCE Increase cyberdeck RAM capacity by 4% Increase quickhack damage by 0.5% Increase quickhack duration by 1%
2 +1 Perk Point. 3 Increases Breach Protocol Time by 5%. 4 Increases Components Acquired by 10%. 5 Increases Breach Protocol Time by 5%. 6 +1 Perk Point. 7 Increases Breach Protocol Time by 5%. 8 Increases RAM by 1. 9 Increases Components Acquired by 10%. 10 +1 Perk Point. 11 Increases Breach Protocol Time by 5%. 12 Increases Components Acquired by 10%. 13 Increases RAM by 1. 14 +1 Perk Point. 15 Increases Breach Protocol Time by 5%. 16 +1 Perk Point. 17 Increases Components Acquired by 10%. 18 +1 Perk Point. 19 Increases Breach Protocol Buffer +1 20 Trait
All Perk
Total Recall / The ICEpick daemon reduces all quickhack cost by an additional 1 RAM unit(s) Datamine Mastermind / Upgrades the Datamina deamon, increasing the amount of components acquired from Access Points by 50% / 100%. Mass Vulnerability: Resistances / Upgrades the Mass Vulnerability daemon, reducing all Resistance for enemies in the network by 30%. Big Sleep / which disables all cameras in the network for 3 / 6 min. Turret Tamer / which sets the status of every turret, in the network to friendly for 3 / 6 min. Turret Shutdown / which disables security turrets in the network for 3 / 6 min. Almost In! / Increases the breach time for Breach Protocol by 20% / 40%. Advanced Datamine / increasing the amount of eurodollars acquired from Access Points by 50% / 100%. Extended Network Interface / Automatically highlights nearby Access Points. Datamine Virtuoso / increasing the chance to acquire a quickhack from Access Points by 50% / 100%. Cloud Cache / Completing a Breach Protocol reduces the RAM cost of your next quickhack by 1 / 2 time(s) the number of daemons uploaded. Efficiency / Uploading 3 or more daemons in the same Breach Protocol increases cyberdeck RAM recovery rate by 3 / 6 unit(s) per 60 sec. Lasts 5 min. Mass Vulnerability / which reduces the Physical Resistance for all enemies in the network by 30% for 3 / 6 min Mass Vulnerability: Quickhacks / causing enemies in the network to also take 30% more damage from quickhacks. Totaler Recall The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s). Head Start / Automatically uploads the first daemon in the list at the start of Breach Protocol. Hackathon / Uploading 3 or more daemons in the same Breach Protocol shortens quickhack cooldowns by 33% for 5 min. Buffer Optimization / Increases the duration of daemon effects by 100%. Compression / Reduces the lengths of the sequences required to upload daemons by 1. Cannot be reduced below 2. Transmigration / Increases the breach time of Breach Protocol by 50%. +5% per Perk Level.
2 +1 Perk Point. 3 Increases Quickhack Duration by 5%. 4 +1 Perk Point. 5 Increases RAM by 1. 6 Decreases Quickhack Cooldown by 5%. 7 Increases Quickhack Duration by 5%. 8 Decreases Quickhack Cooldown by 5%. 9 +1 Perk Point. 10 Increases RAM by 1. 11 +1 Perk Point. 12 Decreases Quickhack Cooldown by 5%. 13 Increases Quickhack Duration by 5%. 14 +1 Perk Point. 15 Increases RAM by 1. 16 Decreases Quickhack Cooldown by 5%. 17 Increases Quickhack Duration by 5%. 18 Decreases Quickhack Cooldown by 5%. 19 +1 Perk Point. 20 Trait
All Perk
Critical Error / Quickhacks can now deal Crit Hits based on your Crit Chance and Crit Damage stats. Plague / Quickhacks that spread can jump to 1 / 2 / 3 additional targets. Signal Support / Increases quickhacks duration by 25% / 50%. I SPY / Reveals an enemy netrunner when they're attempting to hack you. School of Hard Hacks / Unlocks Crafting Specs for Rare quickhacks. Bartmoss's Legacy / Unlocks Crafting Specs for Legendary quickhacks. Bloodware / Quickhacks deal 10% / 20% / 30% more damage. Hacker Overlord / Unlocks Crafting Specs for Epic quickhacks. Subliminal Message / Quickhacks deal 25% / 50% more damage to unaware targets. Master RAM Liberator / Increases RAM recovery rate by 50%. +1 per Perk level. Forget-Me-Not / Eliminating a target affected by a quickhack instantly recovers 1 RAM unit(s). Biosynergy / Enables RAM to recover during combat (at a rate of 4 / 8 /12 RAM unit(s) per minute). Hacker's Manual / Unlocks Crafting Specs for Uncommon quickhacks. Weak Link / Reduces the required cyberdeck RAM for quickhacks used on devices by 1 / 2 / 3 unit(s). Daisy Chain / Eliminating a target affected by a quickhack reduces the existing cooldowns for all other active quickhacks by 10% / 35% / 50%. Diffusion / Quickhack spread distance is increased by 2 times. Mnemonic / Reduces the cost of quickhacks used against an enemy already affected by a quickhack by 2 RAM units. Anamnesis / Available cyberdeck RAM cannot drop below 2 / 3 / 4 unit(s). Optimization / Reduces the cost of quickhacks by 1 RAM unit.
REFLEXES Increase your passive Evasion from enemy attacks by 1% Increase Crit Chance by 1% Increase damage from Mantis Blades by 3
2 Increases the Attack Speed of your Katanas, Blades, and Mantis Blades by 10%. 3 +1 Perk Point. 4 +10% Stamina Cost Reduction while attacking when using Katanas, Blades, and Mantis Blades. 5 +2% Effective Damage Per Second (DPS) when using Katanas, Blades, and Mantis Blades. 6 +10% Crit Damage when using Katanas, Blades, and Mantis Blades. 7 +5% Crit Chance when using Katanas, Blades, and Mantis Blades. 8 +1 Perk Point. 9 +1 Perk Point. 10 +1 Perk Point. 11 Increases the Attack Speed of your Katanas, Blades, and Mantis Blades by 10%. 12 +10% Stamina Cost Reduction while attacking when using Katanas, Blades, and Mantis Blades. 13 Increases the Attack Speed of your Katanas, Blades, and Mantis Blades by 10%. 14 +1 Perk Point. 15 Block Effort -25% 16 +1 Perk Point. 17 +1 Perk Point. 18 Max Stamina +5% 19 +3% Effective Damage Per Second (DPS) when using Katanas, Blades, and Mantis Blades. 20 Trait
All Perk
Flight of the Sparrow / Reduces the Stamina cost of all attacks with Blades by 30% / 50%. Slow and Steady / Armor increased by 15% / 30% while moving. Offensive Defense / Defensive Attacks with Blades deal 200% more damage. Roaring Waters / Strong attacks with Blades deal 30% / 40% /50% more damage. Shifting Sands / Dodging recovers 15% / 25% / 30% Stamina. Can trigger once every two seconds. Judge, Jury and Executioner / Increases damage with Blades by 50% / 75% / 100% against enemies with max Health. Sting like a bee / Increase attacks speed with Blades by 10% /20% /30%. Slow and Steady / Armor increased by 15% / 30% while moving. Bloodlust / While wielding a Blade, recovers 7% / 10% Health when applying Bleeding to an enemy or hitting an enemy affected by Bleeding. Unbroken Spirit / Successful Counterattacks with Blades restore 25% Health and Stamina. Deathbolt / While wielding a Blade, defeating an enemy restores 20% Health and increases movement speed by 30% for 5 sec. Float like a butterfly / Dodging increases damage with Blades by 25% / 50% for 5 sec. Offensive Defense / Defensive Attacks with Blades deal 200% more damage. Crimson Dance / Combos with Blades have a 15% / 30% chance to apply Bleeding. Dragon Strike / Increases Crit Damage with Blades by 25%.+1% per Perk Level. Stuck Pig / Increases Bleeding duration by 1 / 2 / 3 sec. Blessed Blade / Increases Crit Chance with Blades by 20%. Fiery Blast / Increases damage with Blades by 1% for every 1% / 2% / 3% of Health the enemy is missing. Crimson Tide / Bleeding applied with Blades can stack 3 times.
2 Reduces the ADS Time of your Pistols and Revolvers by 20%. 3 +1 Perk Point. 4 Reduces the recoil of your Pistols and Revolvers by 10%. 5 Reduces the Spread of your Pistols and Revolvers by 25%. 6 +1 Perk Point. 7 Increases Crit Chance by 5% when using Pistols or Revolvers. 8 Reduces the Recoil of your Pistols and Revolvers by 10%. 9 +1 Perk Point. 10 +1 Perk Point. 11 Increases Crit Chance by 15% when using Pistols or Revolvers. 12 +1 Perk Point. 13 Reduces the recoil of your Pistols and Revolvers by 10%. 14 Reduces the recoil of your Pistols and Revolvers by 15%. 15 +1 Perk Point. 16 Reduces the Spread of your Pistols and Revolvers by 25%. 17 Reduces the Spread of your Pistols and Revolvers by 10%. 18 +1 Perk Point. 19 Reduces the recoil of your Pistols and Revolvers by 15%. 20 Trait
All Perk
High Noon / Increases Crit Chance with Pistols and Revolvers by 4% /8% / 12% O.K. Corral / Deal 50% more damage with Pistols and Revolvers to enemies whose Health is below 25%. Attritional Fire / Firing consecutive shots with a Pistol or Revolver at the same target increases damage by 10%. Steady Hand / Reduces Pistol and Revolver recoil by 30%. Gunslinger / Reduces reload time for Pistols and Revolvers by 10% / 15% / 25%. Rio Bravo / Increases headshot damage multiplier with Pistols and Revolvers by 10% / 20% / 30%. Long Shot Drop Pop / Increases damage to enemies over pistols five meters away by 25% / 50%. Desperado / Increases damage with Pistols and Revolvers by 3% / 6% / 10%. On the Fly / Reduces draw/holster time for Pistols and Revolvers by 25% / 50%. From Head to Toe / Increases damage to limbs with Pistols and Revolvers by 7% / 15%. Wild West / Removes the damage penalty from Pistols and Revolvers when shooting from a distance. Vanishing Point / Evasion increases by 25% for 6 sec. after performing a dodge with a Pistol or Revolver equipped. A Fistful of Eurodollars / Increases Crit Damage with Pistols and Revolvers by 10% / 20%. Acrobat / You can now perform dodges while aiming a Pistol or Revolver. Grand Finale / The last round in a Pistol or Revolver clip deals double damage. Westworld / Increases Crit Chance for Pistols and Revolvers by 10% if fully modded. Snowball Effect / After defeating an enemy, fire rate for Pistols and Revolvers increases by 5% for 6 sec. Stacks up to 5 times. Lead Sponge / Enables you to shoot with Pistols and Revolvers while dodging. Brainpower / After a successful headshot with a Pistol or Revolver, Crit Chance increases by 25% for 5 sec. The Good, The Bad, And The Ugly / After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds. +1% per Perk level.
2 Reduces the ADS Time on Submachine Guns and all Rifle types by 20%. 3 1 Perk Point. 4 Reduces the Recoil on Submachine Guns and all Rifle types 10%. 5 Reduces the Spread on Submachine Guns and all Rifle types by 25%. 6 1 Perk Point. 7 Increases Crit Chance by 5% when using a Submachine Gun or any Rifle Type. 8 Reduces the Recoil on Submachine Guns and all Rifle types by 10%. 9 1 Perk Point. 10 1 Perk Point. 11 Increases Crit Chance by 15% when using a Submachine Gun or any Rifle Type. 12 1 Perk Point. 13 Reduces the Recoil on Submachine Guns and all Rifle types 10%. 14 Reduces the Recoil on Submachine Guns and all Rifle types 15%. 15 1 Perk Point. 16 Reduces the Spread on Submachine Guns and all Rifle types by 25%. 17 Reduces the Spread on Submachine Guns and all Rifle types by 10%. 18 1 Perk Point. 19 Reduces the Recoil on Submachine Guns and all Rifle types 15%. 20 Trait
All Perk
Bullseye / Increases rifle damage while aiming by 10% Eagle Eye / Reduces time to aim down sight with Rifles and Submachine Guns by 10% / 25% / 50%. Duck Hunter / Increases Rifle and Submachine Gun damage to moving enemies by 10% / 20%. Named Bullets / Increases Crit Damage with Rifles and Submachine Guns by 35%. Trench Warfare / Increases Rifle and Submachine Gun damage by 5% / 10% when firing from behind cover. Feel The Flow / Reduces reload time for Assault Rifles and Submachine Guns by 10% / 20%. Too Close for Comfort / Quick Melee Attacks with Rifles and Submachine Guns deal 50% / 100% more damage. Bullet Jock / Increases damage with Rifles and Submachine Guns by 3% / 6% / 10%. Covering Killshot / Increases Crit Chance with Rifles and Submachine Guns by 10% / 20% when firing from behind cover. Executioner / Deal 25% more damage with Rifles and Submachine Guns to enemies whose Health is above 50%. Punisher / After defeating an enemy with a Rifle or Submachine Gun, weapon sway is nullified and weapon spread does not increase for 10 sec. +0.2 Sec. per Perk Level. Hunter´s Hands / Reduces recoil with Rifles and Submachine Guns by 20% / 40% when firing from behind cover. Long Shot / Rifle and Submachine Gun damage increases the farther you are located from enemies. Savage Stoic / Increases damage with Rifles and Submachine Guns by 35% when standing still Shoot, Reload, Repeat / Defeating an enemy with a Rifle or Submachine Gun reduces reload time by 20% / 40% for 5 seconds. Nerves of Steel / Increases headshot damage with Sniper Rifles and Precision Rifles by 20% / 30%. Skull Skipper / Each headshot reduces recoil with Rifles and Submachine Guns by 5% for 10 sec. Stacks up to 5 times. Bunker / Increases Armor and Resistances by 15% when shooting with Rifles and Submachine Guns from behind cover. Recoil Wrangler / Reduces recoil with Rifles and Submachine Guns by 10%. In Perspective / Bullets fired from Rifles and Submachine Guns ricochet an additional 2 time(s).
2 +1 Perk Point. 3 Reduces Crafting Cost by 5%. 4 Reduces Crafting Cost by 5%. 5 +1 Perk Point. 6 Unlocks new Crafting Specs for consumables, weapons, and clothing. 7 Increases Chance to Acquire Component From Crafting by 5%. 8 +1 Perk Point. 9 Unlocks Crafting Specs for Rare weapons, weapon mods, and clothing. 10 +1 Perk Point. 11 Reduces Crafting Cost by 5%. 12 Increases Chance to Acquire Component From Crafting by 5%. 13 Epic crafting specs unlocked. 14 +1 Perk Point. 15 Chance to get some materials back after upgrading +5% 16 Upgrade costs -15% 17 +1 Perk Point. 18 Iconic crafting specs unlocked 19 Upgrade costs -15% 20 Trait
All Perk
Grease Monkey / Allows you to craft Epic items.. Workshop / Workshop Disassembling items grants a 5% chance to gain a free component of the same quality as the disassembled item. Innovation / Consumables are 25% / 50% more effective. Mechanic / Gain more components when disassembling. 200% Efficiency / True Craftsman / Allows you to craft Rare items. Crazy Science / Increases the sale price of crafted items by 10%. +1% per Perk level. Tune-Up / Allows you to upgrade lower quality components into higher quality ones. Let There be Light! / Reduces the component cost of upgrading items by 10% / 20%. Edgerunner Artisan / Allows you to craft Legendary items. Cutting Edge / Improves damage and all damage-related stats of crafted weapons by 5%. Waste not want not / When disassembling an item, you get attached mods back. Scrapper / Junk items are automatically disassembled. Sapper / Grenades deal 10% / 20% more damage. Field Technician / Crafted weapons deal 2.5% / 5% more damage. Ex Nihilo / Grants a 20% chance to craft an item for free. Efficient Upgrades / Grants a 10% chance to upgrade an item for free. Cost Optimization / Reduces component cost of crafting items by 15% / 30%. Edgerunner Artisian / Allows you to craft Legendary items.
2 +1 Perk Point. 3 Increases Armor by 3% when using Tech weapons. 4 Decreases Charge Time by 5%. 5 Increases Effective Damage Per Second (DPS) by 5% when using Tech Weapons. 6 +1 Perk Point. 7 Increases Armor by 3% when using Tech Weapons. 8 +1 Perk Point. 9 Increases Crit Chance by 5% when using Tech Weapons 10 +1 Perk Point. 11 Increases Armor by 3% when using Tech weapons. 12 All resistances +5% 13 Increases Crit Chance by 5% when using Tech Weapons 14 +1 Perk Point. 15 Increases Crit Chance by 5% when using Tech Weapons 16 Increases Armor by 4% when using Tech weapons. 17 +1 Perk Point. 18 +1 Perk Point. 19 Tech Weapon charge time -10% 20 Trait
All Perk
Lightning Bolt / Increases Crit Chance with Tech Weapons by 3% / 6% /10%. Shrapnel / All grenade types deal 20 damage in addition to their normal effects. Blast Shielding / Reduces damage taken from explosions by 10% 20% / 30%. Mech Looter / When looting drones, mechs and robots, there is a 25% / 50% / 75% chance of looting a weapon mod or attachment. Lock and Load / Increases Smart Weapon reload speed by 5% / 10%. Up to 11 / Allows you to charge Tech Weapons up to 75% / 100% capacity. Gun Whisperer / Fully charged Tech Weapons do no shoot automatically. Insulation / Grants immunity to Shock. Fuck All Walls / Reduces the charge amount needed for Tech Weapons to penetrate walls by 30%. Bigger Booms / Grenades deal more damage Can't Touch This / Grants immunity to all effects from your own grenades. Revamp / Increases damage from Tech Weapons by 25% and Increases charge damage from all chargeable weapons and cyberware by 10%. +1 charge damage per Perk Level. Bladerunner / Increases damage to drones, mechs and robots by 20% / 40%. Übercharge / Fully charged Tech Weapons deal 50% more damage. Tesla / Increases the charge multiplier for Tech Weapons by 15% / 35% / 55%. Jackpot / Enables grenades to deal Crit Hits. Grenadier / The explosion radius is visible. Play The Angles / Ricochets deal an additional 50% damage. Lickety Split / Tech weapon charge time is reduced by 15% / 30%. Superconductor / Tech weapons ignore Armor.
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[Edited 19 times papaeddie - Last Edit 2020-12-14 15:41:46]
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