Thorns / 荊棘 Inflicts a portion of damage received against the enemy.
Awareness / 方円 Can block attacks from the rear.
Survival / 狂乱 Raises attack power while lowering overall health.
Frenzy / 猛攻 Raises attack power while lowering overall defense.
Barricade / 鉄壁 Raises defense power while lowering overall attack.
Aggression(1) / 乱撃 Raises damage done by Musou attacks.
Flurry / 連撃 Raises damage as combos go up.
Velocity / 神速 Raises overall attack speed.
Chain / 連鎖 Can maintain combos more easily.
Inferno / 火炎 Burns enemies, gradually diminishing their health over time.
Frost / 氷結 Freezes enemies, preventing them from moving momentarily.
Thunder / 雷撃 Electrocutes enemies, doing additional damage against them.
Cyclone / 旋風 Does chip damage against blocking enemies.
Slash / 斬撃 May instantly defeat weaker foes and greatly damage enemy officers.
Venom / 病毒 Poisons enemies, leaving them weakened momentarily.
Flash / 閃光 Causes affected foes to explode, inflicting damage to other enemies nearby.
Spurt / 疾走 Raises the chances of enemies dropping the winged boots power-up.
Recovery / 治癒 Heals the user with each attack.
Uplift / 高揚 Attacks help fill up the Musou gauge.
Enlightenment / 開眼 Attacks help fill up the Awakening gauge.
Explosive / 誘爆 Generates shockwaves while attacking.
Induction / 誘雷 Generates lightning bolts while attacking.
Vigor / 爆花 Releases a protective shockwave when attacked.
Jolt / 雷花 Releases lightning bolts when attacked.
Desperation / 背水 Doubles attack power when in critical condition.
Resolve / 忍耐 Doubles defense power when in critical condition.
Swiftness / 脱兎 Doubles movement speed when in critical condition.
Agility / 裂帛 Releases a damaging war cry when recovering from an attack in mid-air.
Aggression(2) / 相揚 Raises attack power when equipping two weapons with the same affinity.
Protection / 相堅 Raises defense power when equipping two weapons with the same affinity.
Fear / 怯懦 Attacks may cause enemies to flee in terror.
Awe / 気絶 Attacks may cause enemies to faint momentarily.
Morass / 蝸牛 Attacks may slow down affected enemies.
Jubilation / 凱歌 Restores a small portion of health by defeating enemies.
Roar / 咆哮 Restores a small portion of Musou by defeating enemies.
Triumph / 勝鬨 Restores a small portion of the Awakening gauge by defeating enemies.
Greed / 小槌 Produces money by attacking blocking enemies.
Fury / 激昂 Enables the use of True Musou regardless of health.
Rigidity / 頑強 The user's guard cannot be broken by any attack.
Whirlwind / 突風 Raises damage caused by knock back attacks.
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[Edited 127 times zoyo - Last Edit 2013-11-25 12:27:50]
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Since 28/5/2011
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